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Main Country reports Asia/Pacific (Excluding Japan) Online Gaming 2005-2009 Forecast and Analysis
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Asia/Pacific (Excluding Japan) Online Gaming 2005-2009 Forecast and Analysis

DateJan, 2006
Pages47
Price / format£3145 / PDF

£3 145 





Abstract:

This study provides a bottom-up sizing of the online gaming subscription market in Asia/Pacific (excluding Japan) (APEJ). This study includes 2004 historical data and 2005 to 2009 forecast by number of subscribers and subscription revenue for the seven key markets tracked by IDC Asia/Pacific's Online Gaming research: Hong Kong, Korea, the People's Republic of China (PRC), Malaysia, the Philippines, Singapore, and Taiwan.




Table of contents:
  • In This Study
    • Methodology
    • Executive Summary
  • Situation Overview
    • Asia/Pacific (Excluding Japan)
    • Table: Asia/Pacific (Excluding Japan) Online Gaming Market by Geography, 2003-2004 (US$M)
    • Figure: Asia/Pacific (Excluding Japan) Online Gaming Subscription Revenue by Geography, 2003
    • Figure: Asia/Pacific (Excluding Japan) Online Gaming Subscription Revenue by Geography, 2004
    • Hong Kong
      • Market Drivers
      • Market Inhibitors
      • Hong Kong Online Gaming Forecast
      • Table: Hong Kong Online Gaming Market Forecast, 2004-2009
    • Korea
      • Market Drivers
      • Market Inhibitors
      • Korea Online Gaming Forecast
      • Table: Korea Online Gaming Market Forecast, 2004-2009
    • Malaysia
      • Market Drivers
      • Market Inhibitors
      • Malaysia Online Gaming Forecast
      • Table: Malaysia Online Gaming Market Forecast, 2004-2009
    • Philippines
      • Market Drivers
      • Market Inhibitors
      • Philippines Online Gaming Forecast
      • Table: Philippines Online Gaming Market Forecast, 2004-2009
    • PRC
      • Market Drivers
      • Market Inhibitors
      • PRC Online Gaming Forecast
      • Table: PRC Online Gaming Market Forecast, 2004-2009
    • Singapore
      • Singapore Online Gaming Forecast
      • Table: Singapore Online Gaming Market Forecast, 2004-2009
    • Taiwan
      • Market Drivers
      • Market Inhibitors
      • Taiwan Online Gaming Forecast
      • Table: Taiwan Online Gaming Market Forecast, 2004-2009
    • Thailand
      • Market Drivers
      • Market Inhibitors
      • Thailand Online Gaming Forecast
      • Table: Thailand Online Gaming Market Forecast, 2004-2009
  • Future Outlook
    • Forecast and Assumptions
    • Table: Asia/Pacific (Excluding Japan) Online Gaming Market Forecast, 2004-2009
    • Table: Key Forecast Assumptions for the Asia/Pacific (Excluding Japan) Online Gaming Market, 2005-2009
  • Essential Guidance
  • Learn More
    • Related Research
    • Definitions
      • Online Gaming
      • Casual Game
      • Serious Game
      • Subscription
      • Online Gamer
    • Synopsis





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